Главная задача этого варианта — мобильность и выбор позиции. Дополнительные акценты: автоатаки и стабильный урон, контроль противников, сила в поздней стадии матча. Это основной рекомендуемый вариант для большинства подходящих матчей.
Kharazim's Radiant Dash Build relies on both outstanding mobility and good gameplay.
While Talents like Cleansing Touch or Way of the Hundred Fists are hard to use correctly, they
will be good in every match when used properly. At Level 13, Quicksilver is the default Talent, but it is important
to carefully analyze the enemy team composition's main sources of damage. If
they have strong Basic Attackers and crowd control effects, Sixth Sense gains a lot of value. However, if most of
their damage comes from Abilities, Spell Shield can be a
worthy replacement. Way of the Hundred Fists will be a good Talent in every game. However, if you are used to Kharazim,
we recommend going for Cleansing Touch instead. It is one of the best cleanse effects in the whole game, since
it can be used multiple times on multiple allies. Even if the enemy team does not have Stuns or Roots ,
it can be very useful together with Quicksilver , because
you will be able to use it on your Tank to enhance
their engage . An Unstoppable Garrosh
with 30% extra Movement Speed is very dangerous, for example. Epiphany can be a good option at Level 20,
it allows him to instantly restore Mana and two of his Radiant Dash charges at once. Still, other Talents
at this tier are very relevant
as well. We want to highlight
that going for the Radiant Dash Build even when being the solo Healer in your
team is doable due to the fact that you still put out enough healing
while also providing a surprising amount of kill potential.
1
Железные кулаки
Iron Fists
7
Божественное рвение
Heavenly Zeal
10
Семь сторон света
Seven-Sided Strike
Варианты:
Alternatives:
Божественная длань
Divine Palm
13
Шестое чувство
Sixth Sense
Варианты:
Alternatives:
Энергетический щит
Spell Shield
16
Небесное эхо
Echo of Heaven
Билд в первую очередь рассчитан на лечение и поддержка команды. Дополнительные акценты: автоатаки и стабильный урон, контроль противников, сила в поздней стадии матча. Вариант подходит для освоения героя и делает упор на понятный, стабильный план игры.
Kharazim's Breath of Heaven Build is an easier build to use than the Radiant Dash one,
we recommend it for new players using Kharazim as main Healer .
Even though this is a healing build, we do not recommend Transcendence ,
because it only provides a heal that cannot be aimed, has small range, and is mostly unnecessary. Iron Fists will greatly increase all your damage, and in many situations it will
be the difference between killing your target or not. It will also be a much better Talent
when it comes to releasing Mercenaries or clearing them. There are a few situational Talents available, which depend on
what the enemy team's composition consists of. At Level 4, Earth Ally can be replaced by Air Ally if the enemy team does not have any Basic Attackers.
At Level 13 Sixth Sense gains a lot of value against Basic
Attackers and crowd control and is usually a safe bet in most games.
If most of the damage comes from Abilities, Spell Shield can be a worthy replacement.
Finally, at Level 20, Storm Shield is a good Talent against area of effect damage and
can generally be picked instead of Peaceful Repose or Transgression .
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